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Data Center News > Blog > AI & Compute > Sony testing AI to drive PlayStation characters
AI & Compute

Sony testing AI to drive PlayStation characters

Last updated: March 11, 2025 10:49 pm
Published March 11, 2025
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Sony testing AI to drive PlayStation characters
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As an organization and first-party platform, PlayStation and Sony haven’t shied away from utilizing AI as a part of their worth proposal to shoppers. Whereas competitor Microsoft has made an enormous present about utilizing it for sport ideation and prototyping, Sony has as an alternative targeted on utilizing AI and machine-learning for body technology and {hardware} makes use of, largely staying away from experimenting with its acclaimed software program portfolio from PlayStation Worldwide Studios. But when a leaked video is any indication, which will quickly change.

In a report from The Verge, a tipster pointed consideration at a YouTube video from what seems to be an inner presentation at Sony. The video has now been taken down because of a copyright declare from an organization named Muso, which acts as a copyright enforcement firm that lists Sony Leisure as one in all its purchasers. Within the video, PlayStation character Aloy — protagonist of each Horizon titles — solutions questions from the participant characters with artificially-generated animations, writing, and voice. The video itself is narrated by Sharwin Raghoebardajal, a director of software program engineering at Sony Leisure whose foremost obligations embody the intersection of online game know-how and AI.

At no level does Raghoebardajal point out this can be a product that’s attributable to be introduced or built-in into video games. The narration states that this know-how has been developed alongside Guerilla Video games as a prototype for inner Sony shows.

The demo itself is powered utilizing OpenAI’s whisper for speech-to-text and GPT-4 and Llama 3 because the conversational mind. Sony’s personal Emotional Voice Synthesis controls the speech technology, whereas its Mockingbird know-how powers the facial animation. Aloy’s mannequin is reproduced from Horizon: Forbidden West, the earlier mainline Horizon title. Whereas the VR Horizon sport, Name of the Mountain, allowed gamers to talk with Aloy as they inhabited one other character, this demo assumes a extra dissociated function despite the fact that the participant in Forbidden West could be controlling Aloy.

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Within the video games, Aloy is voiced by Ashley Burch, a union actor finest identified exterior of video video games for her function in Mythic Quest however ubiquitous inside the realm of online game voice appearing. We reached out to Burch’s publicist however haven’t heard again by the point of publishing. SAG-AFTRA continues to be on a conditional strike over protections in opposition to AI in voice appearing, together with voice replacements.

Extra to the purpose, it’s just a little tough to see the utility in having endless conversations with online game characters. Each Horizon titles had been praised for his or her writing and narratives about characters rebuilding a world after runaway know-how ended it. Changing that with AI doesn’t look like it might improve the participant’s enjoyment all that a lot. Maybe Sony has extra concepts about the place this might take online game design than simply what’s seen on the floor.

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TAGGED: characters, drive, PlayStation, Sony, testing
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