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Data Center News > Blog > Innovations > Study explores foot-based controls for augmented reality systems
Innovations

Study explores foot-based controls for augmented reality systems

Last updated: January 14, 2025 1:25 pm
Published January 14, 2025
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Study explores foot-based controls for augmented reality systems
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Gait gestures getting used to decide on between choices. Credit score: College of Waterloo

Think about controlling apps along with your toes whilst you stroll. This idea is the main focus of latest analysis which explores utilizing gait gestures—intentional variations in the way you stroll—as controls for augmented actuality (AR) gadgets.

The research, “Gait gestures: examining stride and foot strike variation as an input method while walking”, authored by Tsai, Vogel and Waterloo researchers Ryan Yen and Daekun Kim was printed within the proceedings of UIST 2024.

“There is a lengthy historical past of utilizing toes to manage machines. For instance, the pedals on the automotive, however little or no analysis has been finished into utilizing the way in which we stroll as an enter for a tool,” stated Ching-Yi Tsai, the lead writer on the research and a former visiting scholar on the College of Waterloo David R. Cheriton College of Pc Science.

The concept emerged throughout the pandemic when Waterloo professor of pc science Daniel Vogel, pissed off by having to cease and use his cellphone with chilly fingers whereas strolling to get espresso, puzzled if there may very well be a solution to place orders with out pausing. This led to a research the place volunteers examined 22 totally different foot motions, ranking them on ease of motion, compatibility with strolling, and social acceptability.






Video explaining how variations in strolling may very well be sufficient to inform augmented actuality what you need. Credit score: College of Waterloo

“Excessive actions like dance steps or a soar would doubtless be straightforward for a system to acknowledge, however these is perhaps tougher to carry out, and they’d deviate too removed from regular strolling for folks to really feel comfy doing them in public,” Vogel stated.

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The analysis recognized seven optimum gait gestures. In a follow-up research, contributors used an AR headset displaying a easy menu overlaid with the true world.

They examined these gestures to function a music participant, order espresso, and reply calls. The group remotely triggered instructions, because the corresponding AR expertise continues to be in growth. A proof-of-concept recognizer was additionally created, attaining 92% accuracy in figuring out the gestures.

“We aren’t at a degree but the place AR headsets are broadly used,” Tsai stated.

Extra data:
Ching-Yi Tsai et al, Gait Gestures: Analyzing Stride and Foot Strike Variation as an Enter Technique Whereas Strolling, Proceedings of the thirty seventh Annual ACM Symposium on Consumer Interface Software program and Know-how (2024). DOI: 10.1145/3654777.3676342

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College of Waterloo


Quotation:
Ordering espresso along with your toes: Research explores foot-based controls for augmented actuality methods (2025, January 13)
retrieved 14 January 2025
from https://techxplore.com/information/2025-01-coffee-feet-explores-foot-based.html

This doc is topic to copyright. Aside from any honest dealing for the aim of personal research or analysis, no
half could also be reproduced with out the written permission. The content material is offered for data functions solely.



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TAGGED: augmented, Controls, Explores, footbased, reality, study, Systems
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